Digital Projects

Over the course of the past two years, I have gradually transitioned from physical to digital methods of production. This transition has allowed me to more directly address my primary conceptual interests, in particular, global increases in the digitally facilitated exchange of information, the proliferation of digital objects of all kinds, and the difficulties of both conceptualizing and navigating digital “spaces.”

I am now using the 3d modeling program Zbrush to produce works in both two and three dimensions through a variety of methods including conventional and 3d printing, CNC machining, and casting.