Digital Works in Three Dimensions

The following sculptures were produced in the 3d modeling program Zbrush and will be 3d printed using a variety of materials and printing methods.

Common to each are chaotic masses of digital objects: toys, technologies, artworks, monuments, icons, animals, buildings, furniture, weapons, etc. Figures, merged with and emerging from these masses, suggest the role digital environments play in the development of personal and cultural identity.

Incorporating both original and found models, these sculptures engage the contemporary digital experience through the lenses of history, mythology, popular culture, and religion.